Les Chiens de Guerre

English Area => Hell Dorado - General Discussion => Discussion démarrée par: mathieu le Juin 01, 2009, 17:20:27



Titre: new officers info
Posté par: mathieu le Juin 01, 2009, 17:20:27
They are apparently previewed in Ravage. Vinse8013 posted their intro fluff (http://arch01.forum.helldorado.fr/index.php?topic=4132.msg51832#msg51832):

Demons - Eurynome - 66pt
Eurynome is a very peculiar officer since he has neither CBT value nor power table. He can still inflict damage thanks to an aura and his Ricochet/2 special ability. This demon uses orders that messes up his opponent's tactics, by preventing the use of an order or forcing the activation of an enemy model. Not mentioning that he fully deserves his Prince of Death title since he can resurrect deceased friendly or enemy trooper models...


Saracens - Salah ad dîn - 70pt
Muslim models under the protection of the Redeemer of the faithful (within 10") won't suffer from the wounded state any longer. Carried forth by a tellurian wave, he submerges enemies who dare standing in front of him, and destroys scenery elements. In addition he is able to swap the positions of two enemy models within 10". This historical character has a profile and a sculpt on par with his strong personality!


Lost - Kartikeya - 65pt
The Master of blood is a killing machine whose power increases tenfold when he is followed by Squamata models. Thus his CMD value depends on the number of Squamata models in his company (1 Squamata model = 1 CMD). The more Kartikeya's killing frenzy is quenched during a game, the more his kin become resilient and powerful.


Mercs - André de Montbard - 63pt
The fifth Commander of the Temple Order is gifted with defensive skills that make him very hard to eliminate. His Commander overcoat gives him a PR value equal to the current CMD value of his company (which decreases as he issues Orders). In addition, he can prevent enemy models to get within 4" of him, or to give the Frightening special ability to all members of his company. Thankfully, his combat skills are relatively modest.


Titre: Re : new officers info
Posté par: l enchanteur le Juin 01, 2009, 21:47:56
I saw the models at Paris, they were beutiful!

the demon is a big figure with no head with a pupet master theme and damned souls at his feet (his pupets)
The lost one lokks like a big Trex
Saladin is great, surfing on a wave of sand, a scroll in his hand.
The meercenarie looks lot like the templer in indianajones and the sacred graill.


Titre: Re : new officers info
Posté par: WEiRD sKeTCH le Juin 01, 2009, 22:20:58
I can't wait!


Titre: Re : new officers info
Posté par: Bork le Juin 02, 2009, 11:34:00
woot! sounds great can't wait to see them.


Titre: Re : new officers info
Posté par: Breten le Juin 03, 2009, 06:14:33
Saladin is going to be the bee's knees.


Titre: Re : new officers info
Posté par: mathieu le Juin 05, 2009, 21:30:22
From the French section:
(http://www.asmodee.com/newsletter/juin09/Photo-de-groupe-Vague-9-23.jpg)


Titre: Re : new officers info
Posté par: alecfras le Juin 06, 2009, 13:54:08
*blink*  Eff sakes.

- Alec


Titre: Re : new officers info
Posté par: WEiRD sKeTCH le Juin 06, 2009, 17:33:35
Oh yes...

They will be mine!


Titre: Re : new officers info
Posté par: sasori le Juin 06, 2009, 19:44:50
Hot diggity!  ;D


Titre: Re : new officers info
Posté par: Breten le Juin 07, 2009, 05:36:07
Fantastic stuff.  The Demon looks amazing and Saladin looks epic.


Titre: Re : new officers info
Posté par: BlasterBonatti le Juin 09, 2009, 01:44:14
Woah, that Daemon is excellent, I was expecting another Angel. I think Saladin looks a bit silley but I'm sure I'll change my mind once I get a better look. When's the ETA for these bad boys?


Titre: Re : new officers info
Posté par: Dogmeat le Juin 09, 2009, 13:13:32
I like all of them except for Saladin.


Titre: Re : new officers info
Posté par: Bork le Juin 09, 2009, 14:24:08
i wuv the demon and t rex. awesomeness is gushing out of both of them.

the saracen guy is a bit meh though


Titre: Re : new officers info
Posté par: mathieu le Juin 09, 2009, 19:40:23
From Fantization:

André de Montbard (mercs):
(https://www.fantization.com/ProductImages/hell_dorado/mercenaries/HELR09ME.jpg)

Salah (Saracens):
(https://www.fantization.com/ProductImages/hell_dorado/sarrasins/HELR09SA.jpg)

Eurynome (Demons) :eek::
(https://www.fantization.com/ProductImages/hell_dorado/demons/HELR09DE.jpg)

Kartikeya (Lost):
(https://www.fantization.com/ProductImages/hell_dorado/stray_ones/HELR09EG.jpg)

I have to start a demon army now...


Titre: Re : new officers info
Posté par: Dogmeat le Juin 09, 2009, 21:24:47
Now I`ve got a better look I stick by my original statement.   ;D

That demon is lovely.  Will be getting myself one of them and the Templar bloke.


Titre: Re : new officers info
Posté par: Bork le Juin 09, 2009, 22:38:59
wow those pictures really make the differance

lovely figures...the demon is stunning.


Titre: Re : new officers info
Posté par: mathieu le Juin 11, 2009, 22:50:58
The intro text for Eurynome (let me know of any mistakes/oddities, the story is very cool but the wording tortuous at times)

Eurynome by Thomas Cheilan

"There's a diverse, exquisite, and particularly atrocious flora in Hell. Among these wild plants, there is a very rare one that grows where recent carnages took place. The putrid freshness of decaying bodies and the power of blood trigger the emergence of a seed called Servile Malicious. Try and figure a root drawing its strength from a corpse, and then extending to the next one, tightening its grip until it collects three or four bodies in a pestilential mass which it drinks from with passion. The repugnant growth is so fast it is observable to the naked eye.

It must be said that speed is the only survival chance of this ugly flower. Indeed, the lands of Hell tend to spontaneously engulf the flesh of the dead, like a tithe levied on the massacres. The Malicious therefore steals its pittance from Hell, as if it were a ancestral parasite feeding upon traditions.
It grows in corpses, invests their vital organs, and animates them as if they were an extension of itself. At this stage of its growth, it has acquired a copious mass one can see from afar. In general, some servant of Hell fiefdoms then goes out of their way to destroy the plant. Because if it is not taken care of, it will eventually uproot itself to move in the manner of any creature endowed with at least two legs. This also demonstrates the intelligence of this vegetal creature.

Because of the chaotic ravages it is known to unleash, the Servile Malicious is feared and persecuted. Thus, it is rare to be able to observe a sample to inventory the various stages of growth and metamorphosis it goes through.

But that is where enters Eurynome, the Demon Lord one can plainly call evil malevolent traitor to the Luciferian cause.
Indeed, during his miserable existence Eurynome repeatedly plotted against the league, encouraged by some Archdemons. He was defining himself as a Satanist, a follower of the great feudal Princes and opponent to the new faith. Without swearing allegiance to the old doctrine, it must be said here that there are still many opposed to a unified Hell. Eurynome was in favor of them. His conspiracies against Lucifer got to a point that Samaël himself came to his fief to behead him. Since his people had fled away, the angel left the corpse of his rival rot where it was, along with two or three slain Damned.

Alas! The reader can see now toward what disastrous outcome this leads. With his infinite perversity our beautiful angel could not know that a Servile Malicious was proliferating in the vicinity of the murder. This is how, by some horrible, tragic, unbearable but oh so jubilating and Machiavellian chance, Hell gave Eurynome a second chance. The Malicious took his corpse.
If the flower colonized the body, we now known that the soul of the Demon possessed the creature in return. Thus Lord Eurynome offered himself a new incarnation.

Nevertheless, he whose nickname is the Prince of Death still hasn't sworn allegiance to the Luciferian league. However he vowed to not oppose the designs of angels again, and he seems to devote himself to the protection of Hell fiefdoms against the invader. Is this an example for Archdemons still against to the new doctrine? Or is it a ruse to restore the power of feudal Princes?

Nobody can say. Eurynome animates rotting bodies, as one manipulates puppet strings. The puppet claims he freed himself from the yoke of his former masters. Is this a manifestation of his will or a prompt whispered by an invisible puppeteer?"


Titre: Re : new officers info
Posté par: Breten le Juin 12, 2009, 02:19:29
cool story.


Titre: Re : new officers info
Posté par: mathieu le Juin 13, 2009, 01:32:35
Quick translation of his card (I don't think the "thou shall..." wording quite fit the puppeteer feeling they're supposed to convey):

Eurynome
1635
Prince of Death

Officer
Demon
Asexual
Atheist
Mentalist

Entangle
Impressive
Leader
Regeneration/2
Ricochet/2
Teleportation
Terrifying
Terror/2

MVT   7   
SHT   -   
CBT   -   
DEF   4   
PR   2
LP   16   
FTH   1   
CMD   5

66 AP

ORDERS
Thou shall not see!
Free – 2 CMD
Once per action phase, Eurynome chooses an Independent or Trooper unit. The chosen unit considers all enemy models as having the Discretion/3 Special Ability until the end of the Action phase.
A unit cannot be affected by this Order twice in a row, but it may be affected several times in a game.

Thou shall not hear!
Free - 1 CMD
Once per action phase, Eurynome chooses an Independent or Trooper unit. The chosen unit gets the Maverick Special Ability until the end of the Action phase.
A unit cannot be affected by this Order twice in a row, but it may be affected several times in a game.

Thou shall not speak!
Free - 2/3 permanent CMD - Unique
Eurynome chooses an Independent or Officer unit. The chosen unit cannot use any of its Orders until the end of the Action phase. Orders already active remain active.
This Order costs 2 Permanent CMD if it targets an Independent, 3 Permanent CMD if it targets an Officer.

Obey!
Free - 1 Permanent CMD
Once per Action phase and instead of a Vae Soli, Eurynome may spend 1 Permanent CMD immediately after the activation of one of his units. Eurynome then chooses the enemy unit that activates next.

AURAS
Death becomes her
Permanent - 3" radius - Demons and Damned Immune
All units except for Demons and Damned take 2 damage points ignoring PR during the maintenance phase.

Reanimation
Permanent - 3" radius - Troopers
All Trooper units who die within 3" from Eurynome come back in play under his control, with the Demon keyword, and with 1 LP left. Trooper units may only be reanimated once a game, where they were when they died. They take normal penalties of the Wounded state if they have it, but are otherwised considered as units that just entered the game.


Titre: Re : new officers info
Posté par: WEiRD sKeTCH le Juin 13, 2009, 05:23:18
I love him!


Titre: Re : new officers info
Posté par: BlasterBonatti le Juin 13, 2009, 11:18:42
Awsome, cheers! One thing though, according to the card he's MVT 7 and CMD 5.


Titre: Re : new officers info
Posté par: l enchanteur le Juin 13, 2009, 13:50:17
Yep, He's also got a Pr of 2! 16 of life and not 17.
and his got a nice list of capaceties that wern't put on the list above:
teleportation (wich explains the high movement of 7)
regeneration of 2, terror 2, leader, impressive (?), ricochet 2, scary, and I can't remeber what this one is in english: blocage (stops the opponent from fleeing)

Demonic disciple has also disapeared.


Titre: Re : new officers info
Posté par: mathieu le Juin 13, 2009, 15:13:33
Oh wow, sorry about the confusion. It's all fixed now.


Titre: Re : new officers info
Posté par: Xerxes le Juin 13, 2009, 17:05:54
Terrifying - what this skill does? Can't find it in translations.


Titre: Re : new officers info
Posté par: l enchanteur le Juin 13, 2009, 17:12:05
it's a new skill 1635, came out with the imortels.
To contact a caracter with terrifying the oponent must pay 1CMD.


Titre: Re : new officers info
Posté par: Xerxes le Juin 13, 2009, 18:14:32
tyvm :)


Titre: Re : new officers info
Posté par: Bork le Juin 13, 2009, 20:41:49
he is pretty sweet and will proberly knock off asaliah from my default officer selection.



Titre: Re : new officers info
Posté par: alecfras le Juin 15, 2009, 09:29:32
Wow.   :-[  I'm not looking forward to fighting vs him, but I have to admit, he's pretty effing incredible, his story, stats and the figure.  No head and an open chest cavity??  Terrifying indeed!  His orders are BRUTAL!!!   :o

- Alec


Titre: Re : new officers info
Posté par: BlasterBonatti le Juin 15, 2009, 13:11:46
I concur, this guy rocks. Let's just hope this isn't the last release for Daemons :'(


Titre: Re : new officers info
Posté par: mathieu le Juin 16, 2009, 04:33:10
Intro text for Salâh ad-Dîn (if there's something unclear don't hesitate to ask)

Salâh ad-Dîn by Pierre Bouas
Far, far away, at the edge of the mysterious circles of Aussonne and Saqar.

"- Tired of waiting for an order which never came, the devil Fatak took up arms. Against the advice of Naon Haitshya his master, he set off on campaign at the head of his hundreds of Damned of Blasphemy to evict the invader. Iblis, a djinn so malevolent he once were elevated to the rank of demon lord, joined him with his own forces. Their coalition reached the lost city of Iram of the thousand pillars, where they were received by Uzza the temptress. They held council at the heart of the maze where the Diabless keeps her booty, the fruit of centuries of rapine, a fortune such that never Baghdad ever dreamt of it: one thousand years would not suffice a thousand slaves to count it.
Surrounded by scavenger genies and Ghul she-demons, hybrid eunuchs and fallen houris, Uzza, Iblis, and Fatak swore to fight together against the living invaders until they throw them out of their Citadel of Al Anqsa. They also decided to send a herald to Asaliah to offer her their banner - a sow receiving the semen of a jackal - so that the Angel counts them as one of her partisans...

- tsk, names and names again, unverifiable references and murky assertions! And let me guess, you would be this messenger? mockingly asked Abdallah while reviving the campfire. So the Queen of the Demons entrusted you with the task of bringing some piece of fabric to the Fallen Angels? That's some great honor, isn't it..."

The seven Askars and their leader puffed themselves. First this Damned bastard was claiming he used to be a Lord, and now he was telling stories worthy of a tale! The lousy vagrant, who said his name was Salâh, was really coming up with anything to impress them, but at least his lies were'nt lacking creativity.

"- And you plan to go walk all the way there? asked one of the deserters. Don't you know that the Luciferian armies are in the Valley of Shadows, on the other side of Hell?

- Yes, said the Damned with humility, as if not realizing the fierce irony of his interlocutors. If Uzza entrusted me with this mission, it is because I am her favorite Damned. She taught me her secrets, like the one to bind a genie so him turns into a wave of dirt and sand, a steed well superior to a horse, believe me."

Some soldiers bursted out laughing as they heard this new claptrap, but their leader did not. The Naib Abdallah felt stung to the heart: the Damned had gone too far by bragging he could command genies. Himself had failed in this path. He had a djinn but lost control of him a few weeks ago. The creature, after having encouraged them to desert, had abandoned them in the middle of nowhere. Without realizing it, the Damned had reminded this painful misadventure to his men, and this was angering him. He drew his dagger and his men immediately imitated him, all ready to pounce at the throat of this vagrant and his big mouth.

Salâh found the cold glow of the blades and the murdering looks of the plunderers terribly real, as real as the gloom in this ash desert which, with a little imagination, evoked a sunset in the world of the living. Memories from before the grave were coming back to him, while the centuries spent in the legendary city seemed to fade away, like a dream after waking up. Iram felt like a mirage now ... And maybe, somehow, it was one? Why should he be surprised that these deserters would not believe him, when even he was doubting?
The power that Uzza, his tyrannical mistress, exerted on him, was probably weakening as he was moving away from her. Her evil spells were gradually withering. This idea reinforced his decision to disobey her and never return to Iram. On the contrary he would join Al Anqsa and warn the living of the military campaign that was organized against them. If they allowed him, he would even fight alongside them to repel the demons' assault.
The contemptuous voice of Abdallah snatched him from this noble thought:

"- Listen to me, dog, I am a magician! exclaimed the renegade Naib while exhibiting his precious copy of the Kitab al Azif. I traveled through half of the known Hells with my companions, from the kingdom of Sapience to here, to look for this fabulous city of which you claim to be an emissary. If you have the slightest information to trade for your life, give it now! Or else...

- Or else what, Abdallah? replied the Damned with the authority of a King. Maybe you plan on painstakingly deciphering your spellbook to try and bind me? Stealing this book in the library f Sapience doesn't make you a magician but a thief! You will give me the Kitab Al Azif, then your men and you will guide me to Al Anqsa where I will offer my services to the Emir! This is what will happen in truth. Or else..."

But seeing the terrified looks of the deserters before the wave of sand and ashes which now lifted him a fathom above the ground, Salâh ad-Dîn, Lord in life and magician in death, knew that there would be no 'else'...


Titre: Re : new officers info
Posté par: mathieu le Juin 17, 2009, 16:12:06
Stats (as always, let me know if you spot mistakes :))

Salâh ad-Dîn
1635
Redeemer of the Faithful

Officer
Damned
Male
Sunni (Muslim)
Mentalist

Charisma/2
Fury
Immunity (Knock Down)
Levitation
Fast

MVT   5   
SHT   -   
CBT   6   
DEF   4   
PR   3
LP   14   
FTH   3   
CMD   6

70 AP

WEAPON
Telluric waves
Blunt
1 2
2 4 + Slowed
3 6 + Stunned
4 8 + Knocked Down
5 9 + Devoured

ORDERS
Parchment of mercy
Passive - 2 Permanent CMD - Unique
Salâh ad-Dîn resurrects a Muslim Trooper unit previously killed. Put this Trooper unit within 6" of Salâh ad-Dîn, not on Impassable ground, outside any enemy Control Area, and not in contact with any enemy unit. The resurrected Trooper is considered as not activated yet. The resurrected trooper is otherwise considered as a unit that just entered the game.

Earth's awakening
Passive - 1 Permanent CMD
Once per action phase, all the scenery elements within the same zone as Salâh ad-Dîn are destroyed (his base must be entirely within the zone). Elements specific to the scenario are unaffected.

Telluric movements
Passive - 2 Permanent CMD - Unique
Swap the location of two enemy units within 10" of Salâh ad-Dîn. Both units must be of the same base size, and must be Free. This Order may not target the enemy Officer.

AURA
Appeasement
Permanent - 10" radius - Muslims (Faith 1+) affected
As long as they are within the AoE, all Muslim units with a Faith of one or more are Immune to the Wounded state.


Titre: Re : new officers info
Posté par: WEiRD sKeTCH le Juin 17, 2009, 18:05:29
Telluric Waves makes more sense than Telluric Flows.


Titre: Re : new officers info
Posté par: mathieu le Juin 17, 2009, 18:29:16
I agree, but it's specifically not the wording they chose in French (even though 'wave' was making sense and sounded just as good). I'll edit, hopefully we'll be able to see soon enough the actual official translation.


Titre: Re : new officers info
Posté par: mathieu le Juin 23, 2009, 18:38:09
Intro text for André de Montbard:


André de Montbard by Thomas Cheilan

Letter from Hugues de Payns to André de Montbard.

"It pleased Heaven to let us discover the roads to the Kingdom of Sapience and we swore to protect its secrets without trying to use them for ourselves.
This oath, neither you nor I have betrayed.
You were an old servant of the Order, already weary and yet indefatigable, when I left the valley of tears to explore the subterranean world.
We had planned for you to join me there twenty years later. Remember how, at the time, this separation seemed so long to us, and how happy we were to meet again.
Only two old comrades who know each other's value in combat can feel such exhilaration.
Together we broke through the fiefs of Pelion to Sapience, which was unknown to us then. In the name of the Savior, you followed my footsteps from Jerusalem to the gates of this holy fief.
These adventures of a lifetime seem so ephemeral as I write about them. Indeed, today we distinguish them through the prism of the centuries that have elapsed.
Nevertheless, brotherly bonds created between us during these distant times, and I am sure they have lost nothing of their strength.
Events force me to disturb you in your retreat with the present missive.
The brethren are still keeping guard of Sapience, but new times have come to disturb the tranquility of the flames, times that require your intervention.
The intendancy of the Temple has made me a shade. If I am the memory of our crusade, you're his arm. That is why your presence is required.
We have pushed many invaders, but times do not call for defending the territory any longer. We have to start campaigning.
In Jerusalem, already, you were weary of bloodshed. Yet you have lost nothing of your ardor. Of all of us, you are the only one who kept his living nature. Centuries passed in hell have extended our breath, but you have not been marked by the stigma of the Beast. Your heart remained virtuous and you pray for the forgiveness of our sins.
Persecuted by the Inquisition, Jacques de Molay died at the stake smiling. It was the end of the Order on earth and the beginning of our eternal damnation. As you know, our brothers are not dying any longer, they gradually turn into shades at the service of Sapience.

We are your damned souls and you will be our best ambassador to the livings.
You were the fifth commander of the Order. I ask of you to carry this title again.

You are in revolt against the Pope, but the holy scriptures guide your arm on the battlefield. The Savior never abandoned you. His Light shines through you, because you have never given up the original sense of the crusade.

You will be shocked to learn how I sold some secrets of the kingdom to a company of damned led by the infamous Gilles de Rais. Yet I have not betrayed our oath. I bought their service with a minute part of the knowledge under our guard. The essential part is and will remain safe.
I ask of you to lead these mercenaries in battle. Your presence will enable us to gauge their loyalty to the Temple.

I ask of you, André, to carry our banner once again and to show the Pope what revolt consumes us.
I will know then that you have forgotten nothing of the brotherhood our younger years bore. "


Titre: Re : new officers info
Posté par: mathieu le Juin 27, 2009, 19:49:07
Stats:

André de Montbard
1635
5th Commander of the Order of the Temple

Officer
Human
Male
Templar (Christian)
Mentalist

Arch-enemies (Papist and Muslims)/3
Charisma
Leader
Natural talent
Prescient
Scout

MVT   4/3   
SHT   -   
CBT   5/4   
DEF   4/3   
PR   X
LP   12/3   
FTH   4/3   
CMD   5

63 AP

WEAPON
Long sword
Slashing
1 2
2 3
3 5
4 7
5 9

ORDERS
Commander overcoat
André's PR is equal to the current CMD value of his company

The Lord knows who is wrong
Passive - 1-3 Permanent CMD - Unique
Every unit within 10" of André de Montbard immediately take 4 damage points (without accounting for their PR) with the following conditions:
- if André spent 1 permanent CMD, the Order affects units with a FTH of -, 0, and 1
- if André spent 2 or 3 permanent CMD, the Order affects units with a FTH equal to the amount of CMD spent.
These damages cannot bring a unit below 1 LP.
These damages affect Invulnerable units.

Hell is our domain
At the end of the Terraformation phase, André may put up to 2 points of scenery elements on each conflict zone.

Fear us!
Passive - 2 Permanent CMD - Unique
Every unit in André de Montbard's company get the Terrifying special ability until André's death.

AURA
Flee, unbelievers!
Permanent - 4" radius
André de Montbard chooses a value between 0 and 3 during the Maintenance phase (if the player doesn't announce any value, the aura won't be active this turn). During the following Action phase, no non-Templar unit, friendly or enemy, with the chosen value of FTH may enter within the area of effect of the aura. Effects that would force an affected unit to enter the aura immediately expire. This aura doesn't affect units already within 4" of André. André de Montbard cannot target the same FTH value two turns in a row during a game.


Titre: Re : new officers info
Posté par: mathieu le Juin 27, 2009, 19:50:01
Intro text for Kartikeya:

Kartikeya by Pierre Bouas

Kartikeya sniffed the smoking ground, and ordered his trackers to crawl further. Then he climbed along a stalagmite and there, clinging to the scalding rock, stared at the horizon. The last rebels were holed up at the stone circle a hundred fathoms away. He could make out their worn down banners sporting the eye of Medusa supposed to symbolize the union of tribes into one unique nation. A nation... According to the scouts, Bran was not leading any more than a handful of faithfuls exhausted by their odyssey in Pélion and beyond. Even the strixes and their corvi had left him. He was finished. The lizard King on the other hand had twice as many warriors, the outcome of the battle was inevitable.

Bran, coiled up on himself, was pretending to dream, eyes half closed, fingers tight on his ax. He was actually waiting for the slightest noise that might betray the approach of his opponent. Despite the return of Spada and his mercenaries that they found at the entrance of the Kohut, his company was no more than a shadow of itself. The situation was bad, but it was not news. The most depressing was being once again reduced to fighting other Losts. Corvi or squamata, the kinglets and tyrants of his people were now rushing to put him down, to make him pay for that crazy ambition he had to proclaim himself their suzerain lord. Supported by the Luciferians, they were not seeing beyond their petty rivalries. The devils' perverse diplomacy had triumphed over the hope of unity.

Was he feeling guilty about fighting other Losts? What a joke! Only Bran thought that the free damned constituted a nation. Kratikeya was seasoned by thousands of years of ruthless battles between clans, he would slaughter his kin without feeling remorse. He would kill them as naturally as he once murdered his own lord, Shayatiya of the changing scales, to rule in his place on the Eyes of Hypnosis Clan. Yes, he had killed his master and drank his blood. He had even slashed his belly open, devoured his heart, and read in his convulsing entrails the thousand promises fate had for him. It was a long time ago however, and sometimes it seemed to Kartikeya that he had exhausted his good fortune. He had to rejuvenate it with a new holocaust. This will soon be taken care of. Then he would offer Samaël the bloodless remains of the Dux Bellorum. In exchange, the cursed angel had promised him the former fief of Thelonius that the insurgent had arrogated to themselves. The haruspicy had confirmed it: Kartikeya had read in the blood of his victims that the wheel of Fate was demanding a submission from him soon. Between bowing and disappearing, the lizard king had made the wise choice and rented himself to the demons. The taste of victory over a rival would relieve his pride of this small compromise.
Without further hesitation, he let out a powerful hiss and tens of his squamata arose from the holes and crevices of this twisted plain to charge the enemy.

Remained motionless at the center of the stone circle until the last second, Bran suddenly unfolded and almost beheaded a squamata warrior with a brutal strike. Around him his partisans howled their war cries, but the lord of the rebels waited to be overwhelmed to emit his own. Only then was revealed what the magic of the stryxes had been so subtly hiding to the senses, even the keenest ones: those of the clan of the Three crows were there, ready to fight, barely a few tens of fathoms away.

Horror! Curse! The stryxes and corvi had not abandoned Bran. Their disappearing was nothing more than an ambush. The encirclement he had planned turned into him, Kartikeya, and his praetorian guards being attacked from all sides and separated from the bulk of their horde. His maw foaming with rage, the lizard king looked for his second-in-command, Rajanya, on the other side of the fray. When he finally saw him, he guessed his hesitation and understood: the lieutenant could either risk his neck's scales to come help him, or abandon him here, on the battlefield, and withdraw with the rest of the clan of which he would become the new leader. Facing such an opportunity, himself would not have hesitated a second. He wasn't surprised that Rajanya would do the same. He even wondered whether his right-hand man had interpreted the scouts' reports and maneuvered to get rid of him...
Kartikeya could still attempt to challenge Bran in combat, but what would be the point? Even if he managed to defeat him, he would immediately be taken down by his partisans. Trapped, the lizard king suddenly realized that the submission predicted by his haruspicy rites perhaps wasn't the one he had thought about at first. The Hell with Samaël: with a resigned gesture he showed surrender.


Titre: Re : new officers info
Posté par: mathieu le Juillet 02, 2009, 16:25:42
Last, but definitely not least, a translation of Kartikeya's card:

Kartikeya
1635
Squamata master of blood

Officer
Lost
Male
Unbeliever

Counter-Attack
Demoralize
Fanatical
Frantic
Fury
Strider
Terrifying

MVT   6/5   
SHT   -   
CBT   6/7   
DEF   4/5   
PR   1
LP   14/7   
FTH   -   
CMD   X

65 AP

WEAPON
Eviscerator
Piercing - Slashing
1 3
2 5
3 7
4 9
5 12

ORDERS
The Lizard king
The CMD value of Kartikeya is equal to the total number of Squamata (including himself and potential latecomers) in his company at the beginning of the game. This value is computed when the company is created, it doesn't change during the game.

Blood rage
Free - 1 Permanent CMD
Until the end of the current Action phase, Kartikeya gets the Rapid Strike (Attack) special ability, and every Squamata (not including himself) in his company and within 6" when the Order is issued gets the Natural Talent special ability.

Power of blood
Unique
As soon as Kartikeya kills a unit, and until the end of the game, every Squamata in his company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.

Bloodthirsty frenzy
1 Permanent CMD - Unique
As soon as Kartikeya kills a second unit, and until the end of the game, every unit in game gets the Counter-Attack special ability, and every Squamata in Kartikeya's company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.
If this Order is not issued when Kartikeya kills the unit, the Order won't be usable during the game.


Titre: Re : new officers info
Posté par: PhoenixKebab le Juillet 03, 2009, 09:57:17
Thank you Mathieu for all of the translations.
A lot of us would be stuck without them.


Titre: Re : new officers info
Posté par: Eusèbe le Juillet 07, 2009, 14:27:11
So the new officiers should be available the 10th of july in france.


Titre: Re : Re : new officers info
Posté par: Lemminkäinen le Juillet 20, 2009, 14:20:17
Bloodthirsty frenzy
1 Permanent CMD - Unique
As soon as Kartikeya kills a second unit, and until the end of the game, every unit in game gets the Counter-Attack special ability, and every Squamata in Kartikeya's company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.
If this Order is not issued when Kartikeya kills the unit, the Order won't be usable during the game.
Do opposing units also get Counter-Attack?


Titre: Re : new officers info
Posté par: mathieu le Juillet 20, 2009, 14:35:35
As per the text of the Order, yes.