Les Chiens de Guerre

English Area => Hell Dorado - Rules => Discussion démarrée par: Grey Knight le Juin 24, 2007, 19:04:04



Titre: How much damage is needed to kill a model?
Posté par: Grey Knight le Juin 24, 2007, 19:04:04
We've encountered an bit of a problem in out first Hell Dorado game. We're not sure how much damage is needed to kill a model.

Lets take the Two Headed Dog from the Égarés. He has 9 circles on his card. One with a skull and eight with the numbers 1 to 8. So, how much "live" does he got? Eight or nine? Does the skull count as a point of life or is he dead when I have crossed out the eight "numbered" circles?


Titre: Re : How much damage is needed to kill a model?
Posté par: Fenris le Juin 24, 2007, 19:12:29
The skull does not count toward maximum life points (actually, that's mean the skull equal 0 PV).
The highest number non-crossed out is the actual number of PV.

refer to number in the "red seal" to know how maximum PV a model has.


Titre: Re : How much damage is needed to kill a model?
Posté par: Brasidas le Juin 24, 2007, 19:32:09
So, do you start out by crossing the right-most damage box, and then work your way to the left?  When you cross out the skull the model is dead?

Otherwise, models like the arquebusier who goes into wounded state on a "1" would never be wounded, right?  :)


Titre: Re : How much damage is needed to kill a model?
Posté par: Fenris le Juin 24, 2007, 19:34:48
yes, you start crossing out from right to left (to the skull, that's evidence)

when you cross out the "1"-circle, the character is dead.


Titre: Re : Re : How much damage is needed to kill a model?
Posté par: shalashaska le Juin 24, 2007, 19:55:04
Otherwise, models like the arquebusier who goes into wounded state on a "1" would never be wounded, right?  :)

A model is wounded when there are only green numbered circles left. An Arquebusier is wounded when he loses 3 HP, death when he loses 4.



Titre: Re : How much damage is needed to kill a model?
Posté par: Geof le Juin 25, 2007, 11:53:36
In fact, the last damage box not crossed is the number of hit point of your character. Therefore, if 1 is the last box not crossed for the arquebusier, then he has 1 hit point ad he is wounded.
If the last not crossed box is the skull... then you're dead.