Tournament Rules
Deployment: 5 units from your edge.
Duration: 4 turns
Mission: You receive Conquest Points for completing missions during the game. Person
with most points at end of game wins. All games will use the Missions scenario. Tracking sheets will be provided.
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Backstab:Impose a loss of at least 6 points of life to the opposite officer.
1 Point of conquestMassacre:Eliminate all the opposing troopers.
1 Point of conquestHead-hunters:Kill all the independents of the opposite company.
2 Points of conquestPrestige:Kill the opposite officer. Note: prestige can accrue with backstab.
1 Point of conquestFirst blood:The company which kills the first ememy gains First Blood.
1 Point of conquest" The merc died! ":Kill an opposite figurine which is not affiliated to the same faction as that of the opposite officer.
1 Point of conquestKnockdown:Knock down an opposing independent. Note: if the figurine is killed while being knocked down they still
get this.
1 Point of conquestArtifact:At the start of the game choose one of your (non officer) models to carry an Artifact. Take that artifact
into the opposing players deployment zone. Note: The model carrying the artifact can`t use any special
orders, auras, or capacities.
1 Point of conquestSacrifice (passive order):The officer must give up two permanent command points.
1 Point of conquest"Fatality" (passive order/- 2 Cmd):Before rolling the combat dice a (not insignificant) model may choose to commit a Fatality (order, 2 temp
cmd). If they manage to kill a (not insignificant) model in that combat and stay alive themselves then they cut off the enemies head.
1 Point of conquest (also gain head of enemy)" Finally! We wiped you out ":At the end of the game, the player who lost the least value (in AP) of fighters gets this mission:
2 Points of conquestConquered ground:At the end of the game, the company which has control of the central zone, takes gains this mission:
1 Point of conquest" A head on a tray ":You get this mission if you return an enemy head to your deployment zone (see Fatality):
1 Point of conquest