and looking up what conquest points we'd won etc.
we have more new players are coming…
Two reasons combined to drop the conquest points thing. Not sour grapes or anything but I`m fairly sure they weren`t done right by everybody. It was going into round 3 and I was still getting statements like "Can you get these more than once a game?" and "I get one point for every knockdown".
A few nice and simple(ish) scenarios so you have less victory stuff to worry about would be best (IMHO). Something more along the lines of :
Game 1 : Player who causes the most damage wins.
Game 2 : Player who holds the most ninths wins.
Game 3 : Player with most models within 10cm of scenery wins.
etc etc. Stuff like that.
Much easier for people to remember how they actually win the game. My first game I was pulverised heavily but yet still won somehow. It kinda didn`t feel right.
1. The time per rounds are to be increase:
2. We definitely have to run at least four to five game.
I`d go for four games with an hour per game. I`m not sure if a split for the top two is needed. Surely in the fourth game the top table should have the best two players on it anyway.
Afterall, anybody who wants to stay and play can do anyway and four rounds is hovering around my stamina mark.