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Auteur Fil de discussion: Asmodee stops the edition of Hell Dorado.  (Lu 56656 fois)
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« Répondre #30 le: Février 27, 2009, 06:56:59 »

ROCK ON! I'm not ready to stop playing!
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« Répondre #31 le: Février 27, 2009, 07:38:02 »

You are just saying that because you won the game last night!
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Sarrasins, égarés, démons, occidentaux, mercenaires, et un voyageur sans age...
Saracen, lost, demons, mercenaries, and one timeless traveler...
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« Répondre #32 le: Février 27, 2009, 12:21:31 »

I find it promising that after browsing through this thread and with googletrans checking out the french version, most players are indeed supporting the HD team and are willing to hang on until the (hopefully not) bitter end.

As many here are former Confrontation players and the term "That other miniature games company" doesn't automatically mean GW anymore, there really isn't a good reason to give up on the game just yet - which is in direct contrast with Rackham who were a) uninformative b) unresponsive c) didn't listen to the players and made strong decisions about their products and in the end d) paid for it.

Now, the HD team has been very informative, responsive and actively involved with the player community - they have a strong vision but won't let that interfere with the thing that is in fact most important - the game itself. There's no reason why the game should die.
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Late at night... I can still hear their screams... the tiny, innocent voices that cry "It was not us! It was not our fault! Why did we have to pay for your misgivings?"
...and I try to quieten them... the voices in my head and convince myself that I was right - and the dice had to be burned
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« Répondre #33 le: Février 27, 2009, 16:59:32 »

My problem with PP is that they definitely have their own take on how a game should play.  Quick kill and the game is over.  HD is much more elegant and requires longer term strategies to win the day.  They might have the best resources at the moment (and I'll admit that the games are fun - if you can get away from the quick kill mentality), but ultimately I haven't been a big fan of PP's style.  Not to mention that I haven't been overly impressed with their sculps for awhile....

But the bottom line is that whoever takes on this game and supports it correctly is going to have a huge hit on their hands.  And I'm in favor of that - no matter who it might be.   Sourire

Oh, and I'm definitely going to have to visit Simple Miniatures again.  Been awhile since I looked around.
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« Répondre #34 le: Février 28, 2009, 13:28:26 »

   if I were into that kind of money I would buy it with  my eyes shut hands down ... keep the existing team  and give them free rein over their game ...

but as I have not, at least I can buy the rest of the minis I dont have  and  wait for june.  and hope  the best .... 

A big  thanks to Geof  and his team  for the fantastic game  and minis  and the best of luck  for the future ...
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« Répondre #35 le: Mars 01, 2009, 02:04:49 »

This news is a real shame, but speaking from an impartial.

I wont be buying into this game, I was. as Bork has said after the big Rackham fall, it has left a big distrust in the gaming market.
Saying that I do play Hordes now, and have bought into Alkemy, but haven't played the latter yet.

The thing about Conf is there are hundreds of minis available for the game, Whereas there are less than half the amount of Helldorado.
Now I don't profess to know anything about this game at all, but with very limited minis available are there not only a few army combinations you can make?
I think this will cause the game to stagnate very quickly.

Also I have just started getting in Helldorado commissions, and these will soon dry up too.

Now I do hope someone picks it up, as the Immortal box set was going to be my 2nd priority purchase at Salute this year.

Triste
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« Répondre #36 le: Mars 01, 2009, 03:40:43 »

This news is a real shame, but speaking from an impartial.

I wont be buying into this game, I was. as Bork has said after the big Rackham fall, it has left a big distrust in the gaming market.
Saying that I do play Hordes now, and have bought into Alkemy, but haven't played the latter yet.

The thing about Conf is there are hundreds of minis available for the game, Whereas there are less than half the amount of Helldorado.
Now I don't profess to know anything about this game at all, but with very limited minis available are there not only a few army combinations you can make?
I think this will cause the game to stagnate very quickly.

Also I have just started getting in Helldorado commissions, and these will soon dry up too.

Now I do hope someone picks it up, as the Immortal box set was going to be my 2nd priority purchase at Salute this year.

Triste


Actually, considering that most 'armies' that can be composed only number on average 5-10 figures per faction, not to mention the fact that many are Unique or Limited 2 or 3 besides the basic Troopers - of which you need a number of Command points in order to hire them to begin with - 200 points fills up rather quickly at that rate.  Clin d'oeil  Even Officers that allow a lot of troopers to be hired (such as Don Quixote, for example), taking all troopers in my experience is more of a hinderance than a benefit, depending on your playstyle at least, and even then it's tricky to fill up the troopers slot to the full allowance - in his case 10, especially without wanting to make use of such godly characters as 30 Coins (1635) or Isaia Ben Moshe & Golem for example.

On a side note regarding the figures, each one's pose is also game important on top regarding melee contact, so multiples of the same figure are standard and fully accepted, if not a little redundant for the hardcore hobbyists.  My point is that when it boils right down to it, there's more than enough figures per faction to make several different lists to fit any particular circumstance especially with use of the Mercenaries, even though it might not look as such upon first glance.  Sourire  Another way to put it to the broader gaming crowd is that with games like Blood Bowl for example, you can't even have more than 16 players per team.  *shrug*

It really is too bad you won't be getting into the game, though, although I fully understand why considering the circumstances this past week.  I hope you get a chance to at least give it a try when the English rulebook becomes available because it really is a spectacular system.  The way I see it is that if in fact the worst case scenario were to come to pass (of which I'm seriously hoping it won't, but confident enough in the fanbase and other companies willingness to pick this one up that it won't happen) that there really is enough for every faction with perhaps an extra box of basic Troopers and Independants, and along with appropriate terrain (of which has massive strategic in-game importance as well from setting to setting) I honestly believe that's really all anybody needs to enjoy the game indefinitely with their local gaming groups.  That's a big reason why I'm staying on board with this one.  Furthermore, at least they're finishing off the edition as best they can instead of just pulling the plug before things have been appropriately tied off at the ends, so to speak.

- Alec
« Dernière édition: Mars 01, 2009, 03:44:13 par alecfras » Signaler au modérateur   Journalisée
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« Répondre #37 le: Mars 01, 2009, 04:20:52 »

... but with very limited minis available are there not only a few army combinations you can make?
I think this will cause the game to stagnate very quickly.

Yeah, I got that way with chess.  Only the one army list, and half of the models you can take are too slow.  Can`t see that game lasting ....

Its not what you have, its what you do with them.
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« Répondre #38 le: Mars 01, 2009, 20:12:46 »

quite agree, helldorado is as varied if not more so than confrontation is..or was. the level of synergy and tactics required to play this game is huge in comparrison to confrontation aswell, every mini you use is very very differant and has differant roles to play. getting the most out of your army depends hugely on picking the right stuff and then using it correctly. i found with conf it was very point and click with tactics being replaced by brute force. its the other way round with helldorado, tectics first, force 2nd.

i can understand your point of view luke but i'd wait and see before you abandon it, its a cracking game and i doubt it'll dissapear, asmodees loss is anothers gain its just a matter of wait n see right now. obviously its your choice i just would'nt write it off until more becomes known.

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« Répondre #39 le: Mars 02, 2009, 14:19:29 »

There's also the aspect of the community. When confrontation basically died out it really wasn't due to lack of miniatures (which I still have... well.. lots... to say the least) or so, but the general attitude of Rackham towards the game and the thriving community which alienated the players. If you offer experimental drama to an audience that paid tickets and was expecting a no-brainer action movie, the audience will be disappointed. Admittedly, R did offer the no-brainer to a more sophisticated audience, but that's aside my point.

A "dead" game doesn't kill the community. Many Specialist Games, while officially supported, are not in fact supported at all and are really alive only due to the interest of the community. Most historical games don't even have a set "mandatory manufacturer" compared to the fantasy genre and those games are quite alive (WHA, WMA, DBM etc etc etc). Even UKCORD did not die out, which is an achievement by itself when most other CORDS (NCORD, NACORD) are dead.

The community is there and that is what really makes the difference. If the community wants to keep a game alive, it will stay alive.
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Late at night... I can still hear their screams... the tiny, innocent voices that cry "It was not us! It was not our fault! Why did we have to pay for your misgivings?"
...and I try to quieten them... the voices in my head and convince myself that I was right - and the dice had to be burned
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« Répondre #40 le: Mars 02, 2009, 21:51:19 »

quite agree, helldorado is as varied if not more so than confrontation is..or was. the level of synergy and tactics required to play this game is huge in comparrison to confrontation aswell, every mini you use is very very differant and has differant roles to play. getting the most out of your army depends hugely on picking the right stuff and then using it correctly. i found with conf it was very point and click with tactics being replaced by brute force. its the other way round with helldorado, tectics first, force 2nd.

i can understand your point of view luke but i'd wait and see before you abandon it, its a cracking game and i doubt it'll dissapear, asmodees loss is anothers gain its just a matter of wait n see right now. obviously its your choice i just would'nt write it off until more becomes known.



and don't forget the terrain rules as they add a hell of a lot of fun to the game ...  picking and chosing the best troops will take your company as far as they are suitable to the circle of hell they are fighting... and those conflict zones than can potentially  give you the game or kill  everyone  on the table ...

 confrontation was  OK ans still OK
 but Helldorado is a proper skirmish game . to be honest  even combat resolutions pursuit movements  are more realistic than in C3
 rulewise is more compact and less prone to abuse  were no a single piece  is the  herald of doom as in confrontation , abby prime, devoures archers, griffin cannons ... etc,etc
were terrain  have a huge  influence  in the game 
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« Répondre #41 le: Mars 04, 2009, 23:10:56 »

I never played confrontation, but Hell Dorado is a great game. Played a scenario last week we had three players with Demons, Westerners and Saracens we played the scenario where each force was hunting one of the other forces it was great fun. Do we know what's going on re the future of the game?
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« Répondre #42 le: Mars 05, 2009, 09:07:38 »

its being produced by asmodee until the summer...then if there is a god someone will take it on to finance it and continue. the designers want to go they just need someone to distribute it...i doubt very much someone will pass this up.
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« Répondre #43 le: Mars 07, 2009, 14:23:56 »

here are some info provided by Thomas David (sculptor) in respect to the last releases planned from now up until June.

... I don't think it has been posted yet and of course the translation is mine so details may be conveyed more or less adequately and accurately. That said I've done my best to stay true to the words, and not reformulate to embellish the style, as I usually do, to make sure there are no misunderstanding or assumptions wrongly introduced by myself:

Citation
Hello everybody

Given that there is no more secret surrounding our work I'm going to tell you what we are doing:

Liancour* just mentioned the Immortals who will be the first served along with the Westerners (who will receive an Inquisitor inspired by "Richelieu à la Rochelle" of Henri Paul Motte).

Next will be the Saracen's reinforcement with "no less than" Saladin in person... you can't imagine the ideas we came up with to make him truly "above" every one else. He will be accompanied by a Demon Prince manipulator (so a non fighter but I can tell you that the figurine that J A Gillois is realizing is simply 'monstrous', in every sense of the word). These 2 figs are really ambitious from a technical point of view...

Next for the Mercenaries, we are working on a Templar with the face somewhat reminiscent of that of the old templar in 'Indiana Jones and the last Crusade'. I'm not telling any more.

To go along with this we chose to do a new squamate officer. Rather than start off the Gorilla subrace which would not have enough relation to the existing figurines, we keep the concepts for an investor. That is the only figurine that has not been started or finished at this time, but our ideas are leaning towards a character who would be the 'first of the squamate' with the head of a T-Rex.

That's all I have to say but wait to see the concepts, this should help you have a better idea of what's coming.

Have a good day
Thomas David


* (reference to a tester's post named Liancour in the same topic as this extract)
« Dernière édition: Mars 07, 2009, 14:26:07 par Rogue » Signaler au modérateur   Journalisée
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« Répondre #44 le: Mars 07, 2009, 23:50:48 »

I can't wait to see the new sculpts. I hope that an investor comes forward and picks this game up. Maybe we gamers should all put some money in to at least get the English rules done and printed. I know that if I had the money i'd buy the company.
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