Nouvelles: Bonjour, le forum est en mode "ARCHIVES".
Les fonctionnalités d'envoi de mp ainsi que d'écriture de messages ont étés retirées. Un nouveau forum verra le jour sous peu sous forum.helldorado.fr
 
Bienvenue, Invité. Veuillez vous connecter ou vous inscrire.
+  Les Chiens de Guerre
|-+  English Area
| |-+  Hell Dorado - Rules
| | |-+  [Official] Changes in the contact definition
« sujet précédent | | sujet suivant »
Pages: [1] Envoyer ce fil Imprimer
Auteur Fil de discussion: [Official] Changes in the contact definition  (Lu 2472 fois)
mathieu
Officier
****
Hors ligne Hors ligne

Messages: 410



Courriel
« le: Mars 07, 2008, 20:22:47 »

The general rule for a contact between two miniatures (if any parts of the minis are touching, the models are in contact) was causing too many problems and has just been modified by Geof here. The following parts of the official translated pdf change:

p2 - contact pargraph
A model is considered to be in contact with another if their two bases are in contact. If a model has enough movement to come in contact with an enemy model, and if the miniatures sculptures prevent a base contact even when reorienting them, then in this case only the contact between parts of the miniatures is considered equivalent to a base contact.

p2 - replace the whole "For those who like to meddle in the affairs of minis" boxed text with:
Didn't you grow a little?
We have the same passion for miniatures as you have, so naturally we can't but support your desire to modify your miniatures to your tastes. Such modifications may however lead to some technical difficulties when you use your converted miniatures to play. Here are a few rules for converted miniatures:
  - in friendly games, if you don't manage to agree, change friends;
  - in competitive games (league, tournaments,...):
      - any modification that's purely aesthetic is authorized,
      - any modification that changes the rule for that model (higher elevation, reach increase,...) is illegal by default. Dura lex sed lex...
We urge you to get extra, unmodified miniatures if you plan on playing with converted minis in such a setting. However, we also urge the referees to be open minded when it comes to handling those situations. If a converted miniature doesn't pose a problem to the opponents of the player who wants to field it, then there's no reason to not accept the miniature.
In any case, if a converted miniature is accepted by the referees and his opponents, the player is implicitly considered to accept the rules modified by the conversion such that they favor him the least. Here's an example:
Thomas chose to create a custom base for his Valombre model that elevates the miniature by 1". When determining a cover bonus, the entire modified miniature is considered (Valombre + the rock). When determining LoS for Valombre, the model's head is considered to be located where the unmodified model's head would be, in this case 1" below its current location.
The opponent of Valombre may choose to not benefit from that rule, but if the referees are asked about it, that is how they must enforce it.
« Dernière édition: Juillet 25, 2008, 17:23:56 par mathieu » Signaler au modérateur   Journalisée

[Official] tags indicate unofficial translations of official rulings.
mathieu thérézien, durham, NC
jty3
Lémure
*
Hors ligne Hors ligne

Messages: 38


Courriel
« Répondre #1 le: Mars 08, 2008, 17:41:17 »

I'm glad that they made the change, which in my opinion really just cleans up and clarifies the spirit of the original rule.  Some of my friends disliked the original wording, and I think that they will be happy to see this.
Signaler au modérateur   Journalisée
Dr.Mercury
Lémure
*
Hors ligne Hors ligne

Messages: 15



Courriel
« Répondre #2 le: Mars 16, 2008, 14:37:53 »

Good change!
Signaler au modérateur   Journalisée
Pages: [1] Envoyer ce fil Imprimer 
« sujet précédent | | sujet suivant »
Aller à:  


Connexion avec identifiant, mot de passe et durée de la session

Propulsé par MySQL Propulsé par PHP Powered by SMF 1.1.19 | SMF © 2006, Simple Machines XHTML 1.0 Transitionnel valide ! CSS valide !
Free SMF Theme by Tamuril. © 2008.