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mathieu
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« Répondre #30 le: Juin 17, 2009, 16:12:06 »

Stats (as always, let me know if you spot mistakes Sourire)

Salâh ad-Dîn
1635
Redeemer of the Faithful

Officer
Damned
Male
Sunni (Muslim)
Mentalist

Charisma/2
Fury
Immunity (Knock Down)
Levitation
Fast

MVT   5   
SHT   -   
CBT   6   
DEF   4   
PR   3
LP   14   
FTH   3   
CMD   6

70 AP

WEAPON
Telluric waves
Blunt
1 2
2 4 + Slowed
3 6 + Stunned
4 8 + Knocked Down
5 9 + Devoured

ORDERS
Parchment of mercy
Passive - 2 Permanent CMD - Unique
Salâh ad-Dîn resurrects a Muslim Trooper unit previously killed. Put this Trooper unit within 6" of Salâh ad-Dîn, not on Impassable ground, outside any enemy Control Area, and not in contact with any enemy unit. The resurrected Trooper is considered as not activated yet. The resurrected trooper is otherwise considered as a unit that just entered the game.

Earth's awakening
Passive - 1 Permanent CMD
Once per action phase, all the scenery elements within the same zone as Salâh ad-Dîn are destroyed (his base must be entirely within the zone). Elements specific to the scenario are unaffected.

Telluric movements
Passive - 2 Permanent CMD - Unique
Swap the location of two enemy units within 10" of Salâh ad-Dîn. Both units must be of the same base size, and must be Free. This Order may not target the enemy Officer.

AURA
Appeasement
Permanent - 10" radius - Muslims (Faith 1+) affected
As long as they are within the AoE, all Muslim units with a Faith of one or more are Immune to the Wounded state.
« Dernière édition: Juin 17, 2009, 18:27:44 par mathieu » Signaler au modérateur   Journalisée

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The Devil Inside


Courriel
« Répondre #31 le: Juin 17, 2009, 18:05:29 »

Telluric Waves makes more sense than Telluric Flows.
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« Répondre #32 le: Juin 17, 2009, 18:29:16 »

I agree, but it's specifically not the wording they chose in French (even though 'wave' was making sense and sounded just as good). I'll edit, hopefully we'll be able to see soon enough the actual official translation.
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« Répondre #33 le: Juin 23, 2009, 18:38:09 »

Intro text for André de Montbard:


André de Montbard by Thomas Cheilan

Letter from Hugues de Payns to André de Montbard.

"It pleased Heaven to let us discover the roads to the Kingdom of Sapience and we swore to protect its secrets without trying to use them for ourselves.
This oath, neither you nor I have betrayed.
You were an old servant of the Order, already weary and yet indefatigable, when I left the valley of tears to explore the subterranean world.
We had planned for you to join me there twenty years later. Remember how, at the time, this separation seemed so long to us, and how happy we were to meet again.
Only two old comrades who know each other's value in combat can feel such exhilaration.
Together we broke through the fiefs of Pelion to Sapience, which was unknown to us then. In the name of the Savior, you followed my footsteps from Jerusalem to the gates of this holy fief.
These adventures of a lifetime seem so ephemeral as I write about them. Indeed, today we distinguish them through the prism of the centuries that have elapsed.
Nevertheless, brotherly bonds created between us during these distant times, and I am sure they have lost nothing of their strength.
Events force me to disturb you in your retreat with the present missive.
The brethren are still keeping guard of Sapience, but new times have come to disturb the tranquility of the flames, times that require your intervention.
The intendancy of the Temple has made me a shade. If I am the memory of our crusade, you're his arm. That is why your presence is required.
We have pushed many invaders, but times do not call for defending the territory any longer. We have to start campaigning.
In Jerusalem, already, you were weary of bloodshed. Yet you have lost nothing of your ardor. Of all of us, you are the only one who kept his living nature. Centuries passed in hell have extended our breath, but you have not been marked by the stigma of the Beast. Your heart remained virtuous and you pray for the forgiveness of our sins.
Persecuted by the Inquisition, Jacques de Molay died at the stake smiling. It was the end of the Order on earth and the beginning of our eternal damnation. As you know, our brothers are not dying any longer, they gradually turn into shades at the service of Sapience.

We are your damned souls and you will be our best ambassador to the livings.
You were the fifth commander of the Order. I ask of you to carry this title again.

You are in revolt against the Pope, but the holy scriptures guide your arm on the battlefield. The Savior never abandoned you. His Light shines through you, because you have never given up the original sense of the crusade.

You will be shocked to learn how I sold some secrets of the kingdom to a company of damned led by the infamous Gilles de Rais. Yet I have not betrayed our oath. I bought their service with a minute part of the knowledge under our guard. The essential part is and will remain safe.
I ask of you to lead these mercenaries in battle. Your presence will enable us to gauge their loyalty to the Temple.

I ask of you, André, to carry our banner once again and to show the Pope what revolt consumes us.
I will know then that you have forgotten nothing of the brotherhood our younger years bore. "
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« Répondre #34 le: Juin 27, 2009, 19:49:07 »

Stats:

André de Montbard
1635
5th Commander of the Order of the Temple

Officer
Human
Male
Templar (Christian)
Mentalist

Arch-enemies (Papist and Muslims)/3
Charisma
Leader
Natural talent
Prescient
Scout

MVT   4/3   
SHT   -   
CBT   5/4   
DEF   4/3   
PR   X
LP   12/3   
FTH   4/3   
CMD   5

63 AP

WEAPON
Long sword
Slashing
1 2
2 3
3 5
4 7
5 9

ORDERS
Commander overcoat
André's PR is equal to the current CMD value of his company

The Lord knows who is wrong
Passive - 1-3 Permanent CMD - Unique
Every unit within 10" of André de Montbard immediately take 4 damage points (without accounting for their PR) with the following conditions:
- if André spent 1 permanent CMD, the Order affects units with a FTH of -, 0, and 1
- if André spent 2 or 3 permanent CMD, the Order affects units with a FTH equal to the amount of CMD spent.
These damages cannot bring a unit below 1 LP.
These damages affect Invulnerable units.

Hell is our domain
At the end of the Terraformation phase, André may put up to 2 points of scenery elements on each conflict zone.

Fear us!
Passive - 2 Permanent CMD - Unique
Every unit in André de Montbard's company get the Terrifying special ability until André's death.

AURA
Flee, unbelievers!
Permanent - 4" radius
André de Montbard chooses a value between 0 and 3 during the Maintenance phase (if the player doesn't announce any value, the aura won't be active this turn). During the following Action phase, no non-Templar unit, friendly or enemy, with the chosen value of FTH may enter within the area of effect of the aura. Effects that would force an affected unit to enter the aura immediately expire. This aura doesn't affect units already within 4" of André. André de Montbard cannot target the same FTH value two turns in a row during a game.
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« Répondre #35 le: Juin 27, 2009, 19:50:01 »

Intro text for Kartikeya:

Kartikeya by Pierre Bouas

Kartikeya sniffed the smoking ground, and ordered his trackers to crawl further. Then he climbed along a stalagmite and there, clinging to the scalding rock, stared at the horizon. The last rebels were holed up at the stone circle a hundred fathoms away. He could make out their worn down banners sporting the eye of Medusa supposed to symbolize the union of tribes into one unique nation. A nation... According to the scouts, Bran was not leading any more than a handful of faithfuls exhausted by their odyssey in Pélion and beyond. Even the strixes and their corvi had left him. He was finished. The lizard King on the other hand had twice as many warriors, the outcome of the battle was inevitable.

Bran, coiled up on himself, was pretending to dream, eyes half closed, fingers tight on his ax. He was actually waiting for the slightest noise that might betray the approach of his opponent. Despite the return of Spada and his mercenaries that they found at the entrance of the Kohut, his company was no more than a shadow of itself. The situation was bad, but it was not news. The most depressing was being once again reduced to fighting other Losts. Corvi or squamata, the kinglets and tyrants of his people were now rushing to put him down, to make him pay for that crazy ambition he had to proclaim himself their suzerain lord. Supported by the Luciferians, they were not seeing beyond their petty rivalries. The devils' perverse diplomacy had triumphed over the hope of unity.

Was he feeling guilty about fighting other Losts? What a joke! Only Bran thought that the free damned constituted a nation. Kratikeya was seasoned by thousands of years of ruthless battles between clans, he would slaughter his kin without feeling remorse. He would kill them as naturally as he once murdered his own lord, Shayatiya of the changing scales, to rule in his place on the Eyes of Hypnosis Clan. Yes, he had killed his master and drank his blood. He had even slashed his belly open, devoured his heart, and read in his convulsing entrails the thousand promises fate had for him. It was a long time ago however, and sometimes it seemed to Kartikeya that he had exhausted his good fortune. He had to rejuvenate it with a new holocaust. This will soon be taken care of. Then he would offer Samaël the bloodless remains of the Dux Bellorum. In exchange, the cursed angel had promised him the former fief of Thelonius that the insurgent had arrogated to themselves. The haruspicy had confirmed it: Kartikeya had read in the blood of his victims that the wheel of Fate was demanding a submission from him soon. Between bowing and disappearing, the lizard king had made the wise choice and rented himself to the demons. The taste of victory over a rival would relieve his pride of this small compromise.
Without further hesitation, he let out a powerful hiss and tens of his squamata arose from the holes and crevices of this twisted plain to charge the enemy.

Remained motionless at the center of the stone circle until the last second, Bran suddenly unfolded and almost beheaded a squamata warrior with a brutal strike. Around him his partisans howled their war cries, but the lord of the rebels waited to be overwhelmed to emit his own. Only then was revealed what the magic of the stryxes had been so subtly hiding to the senses, even the keenest ones: those of the clan of the Three crows were there, ready to fight, barely a few tens of fathoms away.

Horror! Curse! The stryxes and corvi had not abandoned Bran. Their disappearing was nothing more than an ambush. The encirclement he had planned turned into him, Kartikeya, and his praetorian guards being attacked from all sides and separated from the bulk of their horde. His maw foaming with rage, the lizard king looked for his second-in-command, Rajanya, on the other side of the fray. When he finally saw him, he guessed his hesitation and understood: the lieutenant could either risk his neck's scales to come help him, or abandon him here, on the battlefield, and withdraw with the rest of the clan of which he would become the new leader. Facing such an opportunity, himself would not have hesitated a second. He wasn't surprised that Rajanya would do the same. He even wondered whether his right-hand man had interpreted the scouts' reports and maneuvered to get rid of him...
Kartikeya could still attempt to challenge Bran in combat, but what would be the point? Even if he managed to defeat him, he would immediately be taken down by his partisans. Trapped, the lizard king suddenly realized that the submission predicted by his haruspicy rites perhaps wasn't the one he had thought about at first. The Hell with Samaël: with a resigned gesture he showed surrender.
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« Répondre #36 le: Juillet 02, 2009, 16:25:42 »

Last, but definitely not least, a translation of Kartikeya's card:

Kartikeya
1635
Squamata master of blood

Officer
Lost
Male
Unbeliever

Counter-Attack
Demoralize
Fanatical
Frantic
Fury
Strider
Terrifying

MVT   6/5   
SHT   -   
CBT   6/7   
DEF   4/5   
PR   1
LP   14/7   
FTH   -   
CMD   X

65 AP

WEAPON
Eviscerator
Piercing - Slashing
1 3
2 5
3 7
4 9
5 12

ORDERS
The Lizard king
The CMD value of Kartikeya is equal to the total number of Squamata (including himself and potential latecomers) in his company at the beginning of the game. This value is computed when the company is created, it doesn't change during the game.

Blood rage
Free - 1 Permanent CMD
Until the end of the current Action phase, Kartikeya gets the Rapid Strike (Attack) special ability, and every Squamata (not including himself) in his company and within 6" when the Order is issued gets the Natural Talent special ability.

Power of blood
Unique
As soon as Kartikeya kills a unit, and until the end of the game, every Squamata in his company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.

Bloodthirsty frenzy
1 Permanent CMD - Unique
As soon as Kartikeya kills a second unit, and until the end of the game, every unit in game gets the Counter-Attack special ability, and every Squamata in Kartikeya's company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.
If this Order is not issued when Kartikeya kills the unit, the Order won't be usable during the game.
« Dernière édition: Juillet 02, 2009, 19:24:22 par mathieu » Signaler au modérateur   Journalisée

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« Répondre #37 le: Juillet 03, 2009, 09:57:17 »

Thank you Mathieu for all of the translations.
A lot of us would be stuck without them.
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« Répondre #38 le: Juillet 07, 2009, 14:27:11 »

So the new officiers should be available the 10th of july in france.
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« Répondre #39 le: Juillet 20, 2009, 14:20:17 »

Bloodthirsty frenzy
1 Permanent CMD - Unique
As soon as Kartikeya kills a second unit, and until the end of the game, every unit in game gets the Counter-Attack special ability, and every Squamata in Kartikeya's company gets the Regeneration special ability, or +1 to their Regeneration value if they already have this special ability.
If this Order is not issued when Kartikeya kills the unit, the Order won't be usable during the game.
Do opposing units also get Counter-Attack?
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« Répondre #40 le: Juillet 20, 2009, 14:35:35 »

As per the text of the Order, yes.
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